
It seems they are ready to burn the island to the ground if it's what they need to do to defeat you. It's getting hot in here! Three Latin Confederation armies have landed near your position and are now surrounding your forces.

However, they are still limited in numbers. The fearsome Super Apocalypse Tanks have been deployed by the Russians once again? This time it appears there are no malfunctions in the monsters' control systems. They also seem to possess a prototype of the teleporting tank.Īn unusual weather manipulation technology has been deployed by the Pacific Front on the Regenbogen artificial island, a technology which alters the status of the battlefield in many ways to disrupt the armies trying to conquer the isle. What's even more worrying are the Mercury Satellite coordinates seemingly set to that placeĭanger! The Euro Alliance commanders are using strange technology based on the Chronosphere, which allows them to move their soldiers and vehicles at incredibly high speeds. In all challenges, there are eight money crates, one Tech Field Hospital, one Tech Machine Shop, a few Tech Oil Derricks and tech defences near the players' base.Īn unusually large activity of American cargo planes is noted far away in the Alaska, where a massive airbase of their's is believed to exist. The colour used by the enemy is not selectable by players.If the enemy in a challenge is a specific subfaction, that subfaction cannot be chosen by players.The number of starting units is set at zero.

Building off ally bases, naval combat (if the map has enough water) and Stolen Tech Units are enabled.

However, note that the following settings are enforced by the client: Challenge maps are made with an "uncontrolled difficulty mindset" so the gameplay will be asymmetrical.Ĭhallenge maps use standard skirmish settings, which allows the handicap to be changed through the difficulty option and for the Mental AI Boost to be enabled. Challenges are a special player-versus-AI skirmish game mode introduced in version 3.3.Ĭhallenges pits one or two players (either one human and one AI or two humans) alone against three AI enemies that start with a large base and violate certain rules of the game (most often capable of building stolen tech units).
